AI Insights · Timothy · April 2024
Top 5 Shopping Games on Android in Switzerland: Q1 2024
Discover the performance of the top 5 shopping games on Android in Switzerland during Q1 2024, including weekly revenue, downloads, and active user trends.
In Q1 2024, the top 5 shopping games on the Android platform in Switzerland exhibited varied performance in terms of weekly revenue, downloads, and active users. Here’s a detailed look at each app's performance:
Goods Triple Match: Sort Games from Brain Connect Studio saw fluctuating weekly revenue, peaking at approximately $122 in the last week of January. Revenue then had a moderate decline with intermittent increases, reaching around $102 in the weeks of February 19 and February 26. The quarter ended with a significant drop to $5 in the final week of March.
Idle Supermarket Tycoon-Shop from Codigames experienced a varied revenue trend, starting with $57 in the first week of January and peaking at $117 in mid-January. Revenue then declined, hitting $18 in the week of February 19, before stabilizing around $35-$46 towards the end of the quarter. Weekly downloads showed a peak of 62 in mid-January and early March, with a notable increase to 61 in the last week of March. Active users fluctuated throughout the quarter, starting at 177 and seeing a low of 91 in the first week of February, before recovering to 177 by the end of March.
Supermarket Mania Journey from G5 Entertainment experienced a peak revenue of $129 in the second week of January, followed by a consistent decline, ending the quarter with $13 in the last week of March. Downloads remained relatively stable, peaking at 23 in the first week of January and maintaining around 12-20 downloads weekly. Active users also fluctuated, starting at 28 and seeing a peak of 33 in early March before dropping to zero by mid-March.
My Mini Mart from Supersonic Studios LTD had a steady revenue trend, starting at $22 in the first week of January and peaking at $95 in mid-March. Weekly downloads began at 362, then experienced a decline, stabilizing around 98-159 towards the end of the quarter. Active users started strong at 854, saw a low of 369 in mid-March, and ended the quarter with a slight recovery to 456.
Amber's Airline - High Hopes from GameHouse Original Stories had minimal revenue variations, peaking at $28 in the week of February 19 and ending the quarter with $19. This app did not report any downloads or active users data for the quarter.
These insights were sourced from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.